Systems & Economy Design 2024
Legends of the Past
Lite extraction brawler — flagship case study.
[ hero cover ]
Context
[Placeholder. Team size, platform, the problem in plain language. No real KPIs, no real economy values.]
The design problem
[Placeholder. What was actually hard. The constraint that shaped everything else.]
What I did
[Placeholder. Specific work — system shape, models, prototypes. Diagrams of structure, not numbers.]
Outcome
[Placeholder. Shipped or not, what it taught me, what changed in how I approach this work.]